BYU

Office of Research Computing

Getting Started With GPUs

GPUs We have H100, A100, P100, and K80 GPUs. The list is maintained under the Documentation menu, System Access -> Compute Resources. Entries that say "Preemption only" are owned by certain departments and faculty but are available through preemption.

Using GPUs in Jobs

You can request GPUs in Slurm using the --gpus flag. As an example you can request a whole marylou8g node and its 2 GPUs by including the following in your sbatch options: --nodes=1 --mem=64G --exclusive --gpus=2 --constraint='kepler'. Please be aware of how many GPUs your program can use and request accordingly. If you can only use one GPU and 6 processors use something like: --nodes=1 --ntasks=6 --mem=12G --gpus=1. The environment variable CUDA_VISIBLE_DEVICES will contain a comma separated list of CUDA devices that your job has access to.

To compile or run CUDA code you'll need the CUDA libraries and runtime; get them in your path by doing: module load cuda.

For interactive development or for compiling CUDA programs, you will need to request an interactive job using salloc. The salloc program accepts the same flags as sbatch but you must provide them on the command-line since salloc isn't given a file to run (it gives you a shell instead).

Job Restrictions

Here are our current GPU restrictions:

  • Walltime of 3 days
  • No more than 26 GPU nodes total
  • No more than 26 GPU jobs at any time
  • Your jobs can escape all limits (up to 7 days walltime) by becoming preemptable

These are subject to change, and administrators may impose additional restrictions as they see fit based on demand.